Life On Mars
Play a stranded Martian rover trying to survive its inevitable power loss.
WASD/ZQSD: movement
Space: Jump
Shift: Boost
Right-Click: Scan
Look for upgrades and batteries to stay alive on the red planet.
Keep away from cold shadows; they will deplete your energy reserves.
Please prefer downloading the game instead of playing the webGl version, it is a totally better experience!
If you like my small projects I have a fully release game on Steam (with free demo):
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.2 out of 5 stars (10 total ratings) |
Author | anstabo |
Genre | Simulation |
Made with | Unity |
Tags | Atmospheric, Exploration, Ludum Dare 50, Mechs, Sci-fi, Singleplayer |
Links | Ludum Dare |
Download
Download
LifeOnMars.zip 84 MB
Comments
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hello, is there any chance you can open source this? i'd love to see how you did this in unity. thanks.
Hi there ! :)
Congratulations the visuals are stunning !I loved your game and included it in my LD50 reviews :
Hii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^.
-The main concept of the game is quite good and relaxing.-I like the gameplay mechanics and the idea of exploring the map in order to expand them.
-The music is quite nice (I had to mute it for copyright issues) and helps a lot to the immersion aspect of the game.
-I've noticed that you can spawn and get kind of softlocked at the spawning area, adding a key for respawn could help to solve it :)
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
Regards
Love the game, In a love hate relationship with the controls. It feels like for me the sensitivity is a bit too high. If there was a possible way to adjust that within the game that would make this a flawless masterpiece! 9/10
very cool game
Like the gameplay, but there is one place where i got stuck and could not get out even after turning.
Really cute and pretty, good progression on the level design (up to where I managed to reach).
But the controls made me quit. Having to control the rover and the camera at the same time is a frustration point not fitting with the nice chill music. Especially when trapped in tight spaces. I found myself all the time expecting to control the wheels with the keys. Reversing is a brain twister.
Also, after finding the booster I realized the rover model front and back are very similar.
Both times I played I quit after finding the happy ball chilling.
Following in case you update, I'd like it to try again!