Play a stranded Martian rover trying to survive its inevitable power loss.

WASD/ZQSD: movement

Space: Jump

Shift: Boost

Right-Click: Scan

Look for upgrades and batteries to stay alive on the red planet. 

Keep away from cold shadows; they will deplete your energy reserves.

Please prefer downloading the game instead of playing the webGl version, it is a totally better experience!

Twitter Link

If you like my small projects I have a fully release game on Steam (with free demo):

StatusReleased
PlatformsWindows, HTML5
Rating
Rated 4.1 out of 5 stars
(9 total ratings)
Authoranstabo
GenreSimulation
Made withUnity
TagsAtmospheric, Exploration, Ludum Dare 50, Mechs, Sci-fi, Singleplayer
LinksLudum Dare

Download

Download
LifeOnMars.zip 84 MB

Comments

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hello, is there any chance you can open source this? i'd love to see how you did this in unity. thanks.

Hi there ! :)
I loved your game and included it in my LD50 reviews :

Congratulations the visuals are stunning !

Hii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^.

-The main concept of the game is quite good and relaxing.

-I like the gameplay mechanics and the idea of exploring the map in order to expand them.

-The music is quite nice (I had to mute it for copyright issues) and helps a lot to the immersion aspect of the game.

-I've noticed that you can spawn and get kind of softlocked at the spawning area, adding a key for respawn could help to solve it :)

Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)

Regards

Love the game, In a love hate relationship with the controls. It feels like for me the sensitivity is a bit too high. If there was a possible way to adjust that within the game that would make this a flawless masterpiece! 9/10

(+1)

very cool game

Like the gameplay, but there is one place where i got stuck and could not get out even after turning.

(+3)(-1)

Really cute and pretty, good progression on the level design (up to where I managed to reach).

But the controls made me quit. Having to control the rover and the camera at the same time is a frustration point not fitting with the nice chill music. Especially when trapped in tight spaces. I found myself all the time expecting to control the wheels with the keys. Reversing is a brain twister.

Also, after finding the booster I realized the rover model front and back are very similar.

Both times I played I quit after finding the happy ball chilling.

Following in case you update, I'd like it to try again!